Object of the Game
Seven cards are dealt to each player. It is the responsibility of each player to keep the cards hidden. Card to ball corresponds as follows: Ace = 1 ball, 2 = 2 ball, 3 = 3 ball, etc., Jacks = 11 ball, Queen = 12 ball, King = 13 ball. The 14 and 15 balls are neutral. To win, you must get rid of all the cards in your hand. Usually the game is played for money based on a preset amount for every card left in your hand at the end of the game.
Opening break belongs to the winner of the previous game. Players shoot in order based upon the number of cards held from the previous game with the person holding the most cards shooting last. The opening player breaks the balls. Any ball sunk that corresponds to a card in the shooter's hand may be discarded. Only the shooter may discard. The other players must wait for his or her turn to sink balls and discard cards. The 14 and 15 balls do not represent any cards. They may be sunk to establish position on the table. Once the shooter misses a ball, the turn passes to the next player.
Whenever a scratch occurs, such as pocket scratches, not driving a ball to the rail after contact or failing to contact an object ball, it is a foul and the shooter must draw a card from the unused portion of the deck. If two fouls occur, two cards are drawn and a turn is lost. If a ball is pocketed that does not correspond with the shooter's cards, it is a foul. Pocketing a legal ball at the same time as a non-legal ball is considered a double foul and the corresponding legal card may not be discarded.
Winning the game occurs when all of the shooter's cards are gone, or a shooter comes to the table and all of the corresponding balls are in the pockets.